I started chair dancing when Nvidia told me about its GeForce Now cloud-gaming app for the Steam Deck. My Deck OLED is my most frequently used nonessential device, so I was stoked that GFN provided a way to play Xbox Game Pass Ultimate games on it. And it was great, even on my pretty uneven Wi-Fi connection, until it started tossing me into queues with up to 40 people ahead of me. And that was on Ultimate, the priciest tier with the shortest wait times and longest sessions.
It was a blip in my otherwise great experience during the past week — relatively glitch-free, low-latency gameplay, including when attached to a monitor with a hub for keyboard and mouse — and it cleared up later in the day, but it was a frustrating blip nonetheless. (I contacted Nvidia, but the company didn’t have an explanation like “East Coast servers down for maintenance!” at the ready.) It’s something people on the Premium and free plans might experience, though, so it merits discussion.
And yet, it’s still less glitchy and frustrating than Xbox Cloud Gaming. Sigh.
To me, the Game Pass support is the most important feature because a lot of Xbox Cloud gameplay is really erratic for me on my mobile devices. To Nvidia, battery life is most important, I suspect partly because it’s critical and quantifiable.
There aren’t a lot of hardware settings specific to the app.
And yes, the Deck can last much longer — I’d say I get a couple more hours out of it — because it takes a lot less power to run the game in the cloud and stream to you than it does to run locally, which requires a lot more processing to run and render the games. That said, I also tested the app on the Lenovo Go S SteamOS model (which I’m working on a review of and otherwise really like), and that, thus far, seems to have poorer battery life than the Deck, so it may become an important factor for me as well.
In general, even weighty games such as Doom: The Dark Ages and Clair Obscur Expedition 33 (the first from Game Pass, the second Steam) played zippily (60-plus fps) on a monitor at Epic/Ultra/whatever quality presets, although I didn’t get a chance to test HDR. Platformers like Have a Nice Death (Steam) seemed equally responsive and relatively latency-free compared with running locally.
The app provides extensive, or more compact, statistics if you want, but even shrunk down, they take up a relatively large amount of (sometimes critical) real estate on the Deck’s small screen. On the flip side, the icon indicating a Wi-Fi bandwidth issue is tiny and easy to miss. While GFN occasionally gave me network warnings, which I’m used to, it never seemed to result in more than the occasional stutter.
The extended statistics view takes up a lot of the screen’s real estate on the Steam Deck.
I do find that after about an hour in most games — especially my current addiction, The Blue Prince (see above re: Game Pass) — my connection gets wonky enough that some games become bogged down until they become pretty unresponsive and unplayable. GFN seems to provide the most consistency, although I did get dizzy once from buffered camera rotations racing around the screen to catch up with my stick movement.
I have a few nitpicks about the implementation that aren’t really Nvidia’s fault. Installation requires switching to desktop mode, which I always forget to customize, so I can actually hit what I want in the touch interface. I have to look up how to switch every time. Installing only happens once, though, so it’s not really a big deal.
More long-term annoying is the app’s relegation to the Non-Steam Games section of your library, combined with the absence of any content on its screen. GFN also has its own overlay and doesn’t provide any statistics, such as how many hours you played a given game for, in its interface, even aggregated for GeForce Now use. All the info is in there, but not always where you expect or want it. As a whole, these make the GFN experience feel disconnected.
Note that for free or even Premium plans, your mileage may vary because they run on lower-end GPUs rather than the GeForce RTX 4080-class versions. And you’re still restricted to games GFN supports, which is a fraction of the games universe. But it’s still a great way to play games on the Deck, especially non-Steam games, if you have one.